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Instructor Partner 2024
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Introduction To Unreal Engine & Epic's Eco-System
- What Is Unreal Engine? | The power and the future of real-time technologies
- Epic Games Eco-System, Launcher & Resources
- Downloading Unreal Engine and Creating new projects
- Introduction to Unreal Engine projects structure
- First look and overview of Unreal's user interface
- Movement & Navigation
- Transforming and manipulating objects
- View Modes
- Post Process Volume (PPV) & Exposure Controls
- A cheat sheet of shortcuts and useful tips
Data Pipelines & Asset Preperation
- Overview of Content Asset Types & Data. What's created in unreal & what's created using external applications
- Adding readily available content to our projects from the marketplace
- How to prepare our 3d assets and data.
- Enabling Plugins (Datasmith, USD, Alembic, Geometry Cache, SpeedTree, LiDAR, glTF)
- Importing FBX files and learning about the import options
- Introduction to Static Mesh Editor
- Generate Collision objects
- Importing Skeletal Meshes & Animations
- Importing Textures
- Installing Unreal Datasmith
- Exporting with Datasmith
- A cheat sheet of the Industry's best practices.
Materials & PBR Workflows
- Intro to What & Why we use PBR workflows (Physically Based Rendering)
- Introduction to the Unreal Material Editor
- How to create materials in Unreal
- Exploring Basic Material Nodes and Functions
- Introduction to Material Instances & Master Materials
- Importing Textures
- Working with the Texture Editor
- Using Masks to create more advanced shaders
- Creating emissive materials
- Create Translucent materials
- Ways to control Normal textures Intensity
- Intro To Material Functions
- Blending Materials
- A cheat sheet of top-used material nodes.
Fundamentals of Lighting
- Unreal Engine Lighting Concepts
- Static vs Dynamic Lighting
- Types of lights
- Lights properties
- Lights mobility
- Introduction To Lumen
- Setting up Lumen in project settings
- Lumen Quality Control
- Lumen Visualizers
- Enable Plugins
- Exercise: Lighting a scene with Lumen
- A cheat sheet in lighting
Introduction to 3d modeling in Unreal
- Why should we learn 3d modeling in Unreal Engine?
- How to enable the 3d modeling tools
- Understand UI, Polygroups & Selection
- Working with standard primitives
- Working with custom shapes (Poly, Path Extrude & Path Revolve)
- Append & Duplicate geometry
- Poly Edit & Modeling
- Introduction to SUbD modeling in Unreal.
- Booleans & Mesh Cut
- Deformers in Unreal
- Sculpting & Voixalizing in Unreal
- UV Mapping & Unwrapping tools in Unreal
- A cheat sheet of the 3d modeling tools.
Introduction to 3d modeling in Unreal
- Intro to world-building
- How to create new landscapes
- How to import landscapes & a brief look at technical details
- Landscape editing & sculpting tools
- Create a basic landscape material
- Painting the landscape
- Using Megascans assets
- Intro to Foliage Tool
- Creating an open-world scene in Unreal